SOCIETY FOR AMERICAN ARCHAEOLOGY 2023
Digitizing Archaeological Practice: Education and Outreach in the Archaeogaming Subdiscipline
Portland, Oregon |
March 29 — April 2, 2023 |
The study of archaeogaming examines three main facets at the intersection of games and archaeology: the representation of archaeology within games, the conducting of archaeology within the digital, built landscape of a given game, and the examination of the material culture associated with all aspects of creating and playing such games. With over 3 billion individuals playing just video games globally, many conceptions of archaeology are formed - and perpetuated - through gameplay. This session might examine the ways in which video games treat with archaeology's colonial legacy - including slavery, warfare, migration, and expansion. These papers may discuss archaeological representations within games, while also highlighting the increasing interconnectivity of the digital and non-digital landscapes within the field. To that end, this session will discuss the ways in which the intersection between archaeology and gaming connects current excavation techniques with innovative strategies in digital heritage management and virtual learning.
POSTERS
WELCOME TO GOBLIN TOWN: USING ROLEPLAYING GAMES FOR EDUCATION AND SCIENCE COMMUNICATION
Lisa Cipolla, Daryl Basarte, Michael Zimmerman, Anna Coon, Bryandra Own, Jacob Coffey, and Sara Head
A HOUSE OF ASHES IS A HOUSE OF ARCHAEOLOGY: AN ARGUMENT FOR USING VIDEO GAMES AS PUBLIC OUTREACH
Bryandra Owen
YOU DISCOVER 1D4 ANCIENT RELIC(S): ARCHAEOLOGICAL OUTREACH THROUGH TABLETOP ROLEPLAYING GAMES
David S. Anderson
ARISEN FROM THE ASHES: ARCHAEOLOGY AS TABLETOP GAMING IN THE AGE OF SILENCE
Drosos Kardulias
IN THE FOOTSTEPS OF THE MUSES: WRITING FOR ARCHAEO-GAMING EDUCATIONAL MODULES (AEM)
Emily McElroy
LEARNING ABOUT THE ANCIENT WORLD: INTRODUCING ARCHAEOGAMING EDUCATION MODULES (AEMS) AS CLASSROOM RESOURCES
Paige Brevick
A SERIOUS GAME: TEACHING KEY ARCHAEOLOGICAL LESSONS WITH ARCHAEOGAMING
Robert Cook, Grace Conrad, and Joseph Chambers
BOARD GAMES, GAMIFICATION, AND THE CULTURAL TRANSMISSION OF HISTORY: CONSTRUCTING NARRATIVES OF THE PAST IN ORTHOGONAL
Ashley Hampton
NEW MEDIA, OLD STORIES: DEMOCRATIZING ARCHAEOLOGY WITH OPEN SOURCE METHODS IN VIRTUAL HERITAGE MANAGEMENT AT NORTHERN RIO GRANDE PUEBLOS
Chester R. Liwosz and Arthur Cruz
THE MUSEUMIFICATION OF VIDEO GAME ARTIFACT COLLECTING: THE DEVELOPMENT OF MORE EDUCATIONAL EXPERIENCES IN ARCHAEOLOGICAL VIDEO GAMES FROM TROPHY TAKING TO DECOLONIZING AND EDUCATING
Christopher Wai
MEDIEVAL MEDICINE BOARD GAME: SAVING ANCIENT STUDIES
Emma Barbacini